File: D:/HostingSpaces/Eurotools/euro-tools.nl/resources/assets/js/global/helpers.js
/* ==========================================================================
Helper functions
========================================================================== */
/*
* Simple isset method for this does not exist in javascript
*/
const isset = function(obj)
{
return typeof obj !== 'undefined' && obj !== null;
};
/*
* Easing Functions - inspired from http://gizma.com/easing/
* only considering the t value for the range [0, 1] => [0, 1]
*/
const EasingFunctions = {
// no easing, no acceleration
linear: function (t) { return t },
// accelerating from zero velocity
easeInQuad: function (t) { return t*t },
// decelerating to zero velocity
easeOutQuad: function (t) { return t*(2-t) },
// acceleration until halfway, then deceleration
easeInOutQuad: function (t) { return t<.5 ? 2*t*t : -1+(4-2*t)*t },
// accelerating from zero velocity
easeInCubic: function (t) { return t*t*t },
// decelerating to zero velocity
easeOutCubic: function (t) { return (--t)*t*t+1 },
// acceleration until halfway, then deceleration
easeInOutCubic: function (t) { return t<.5 ? 4*t*t*t : (t-1)*(2*t-2)*(2*t-2)+1 },
// accelerating from zero velocity
easeInQuart: function (t) { return t*t*t*t },
// decelerating to zero velocity
easeOutQuart: function (t) { return 1-(--t)*t*t*t },
// acceleration until halfway, then deceleration
easeInOutQuart: function (t) { return t<.5 ? 8*t*t*t*t : 1-8*(--t)*t*t*t },
// accelerating from zero velocity
easeInQuint: function (t) { return t*t*t*t*t },
// decelerating to zero velocity
easeOutQuint: function (t) { return 1+(--t)*t*t*t*t },
// acceleration until halfway, then deceleration
easeInOutQuint: function (t) { return t<.5 ? 16*t*t*t*t*t : 1+16*(--t)*t*t*t*t }
};
/*
* Vanilla version of the $.getScript
*/
const getScript = function (source, callback) {
let script = document.createElement('script');
script.async = 1;
const scripts = document.getElementsByTagName('script');
let prior = scripts[scripts.length - 1];
script.onload = script.onreadystatechange = function( _, isAbort ) {
if(isAbort || !script.readyState || /loaded|complete/.test(script.readyState) ) {
script.onload = script.onreadystatechange = null;
script = undefined;
if(!isAbort) { if(callback) callback(); }
}
};
script.src = source;
prior.parentNode.insertBefore(script, prior);
};
/**
* Returns a function, that, as long as it continues to be invoked, will not
* be triggered. The function will be called after it stops being called for
* N milliseconds. If `immediate` is passed, trigger the function on the
* leading edge, instead of the trailing.
* @param func
* @param wait
* @param immediate
* @returns {Function}
*/
const debounce = function(func, wait, immediate) {
let timeout;
return function () {
let context = this, args = arguments;
let later = function () {
timeout = null;
if (!immediate) func.apply(context, args);
};
let callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) func.apply(context, args);
};
};
const isInt = function(value) {
var x;
if (isNaN(value)) {
return false;
}
x = parseFloat(value);
return (x | 0) === x;
}