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File: D:/HostingSpaces/SBogers10/shop.komma.nl/node_modules/optimism/lib/bundle.esm.js
import { Slot } from '@wry/context';
export { asyncFromGen, bind as bindContext, noContext, setTimeout } from '@wry/context';

function defaultDispose() { }
var Cache = /** @class */ (function () {
    function Cache(max, dispose) {
        if (max === void 0) { max = Infinity; }
        if (dispose === void 0) { dispose = defaultDispose; }
        this.max = max;
        this.dispose = dispose;
        this.map = new Map();
        this.newest = null;
        this.oldest = null;
    }
    Cache.prototype.has = function (key) {
        return this.map.has(key);
    };
    Cache.prototype.get = function (key) {
        var entry = this.getEntry(key);
        return entry && entry.value;
    };
    Cache.prototype.getEntry = function (key) {
        var entry = this.map.get(key);
        if (entry && entry !== this.newest) {
            var older = entry.older, newer = entry.newer;
            if (newer) {
                newer.older = older;
            }
            if (older) {
                older.newer = newer;
            }
            entry.older = this.newest;
            entry.older.newer = entry;
            entry.newer = null;
            this.newest = entry;
            if (entry === this.oldest) {
                this.oldest = newer;
            }
        }
        return entry;
    };
    Cache.prototype.set = function (key, value) {
        var entry = this.getEntry(key);
        if (entry) {
            return entry.value = value;
        }
        entry = {
            key: key,
            value: value,
            newer: null,
            older: this.newest
        };
        if (this.newest) {
            this.newest.newer = entry;
        }
        this.newest = entry;
        this.oldest = this.oldest || entry;
        this.map.set(key, entry);
        return entry.value;
    };
    Cache.prototype.clean = function () {
        while (this.oldest && this.map.size > this.max) {
            this.delete(this.oldest.key);
        }
    };
    Cache.prototype.delete = function (key) {
        var entry = this.map.get(key);
        if (entry) {
            if (entry === this.newest) {
                this.newest = entry.older;
            }
            if (entry === this.oldest) {
                this.oldest = entry.newer;
            }
            if (entry.newer) {
                entry.newer.older = entry.older;
            }
            if (entry.older) {
                entry.older.newer = entry.newer;
            }
            this.map.delete(key);
            this.dispose(entry.value, key);
            return true;
        }
        return false;
    };
    return Cache;
}());

var parentEntrySlot = new Slot();

var reusableEmptyArray = [];
var emptySetPool = [];
var POOL_TARGET_SIZE = 100;
// Since this package might be used browsers, we should avoid using the
// Node built-in assert module.
function assert(condition, optionalMessage) {
    if (!condition) {
        throw new Error(optionalMessage || "assertion failure");
    }
}
function valueIs(a, b) {
    var len = a.length;
    return (
    // Unknown values are not equal to each other.
    len > 0 &&
        // Both values must be ordinary (or both exceptional) to be equal.
        len === b.length &&
        // The underlying value or exception must be the same.
        a[len - 1] === b[len - 1]);
}
function valueGet(value) {
    switch (value.length) {
        case 0: throw new Error("unknown value");
        case 1: return value[0];
        case 2: throw value[1];
    }
}
function valueCopy(value) {
    return value.slice(0);
}
var Entry = /** @class */ (function () {
    function Entry(fn, args) {
        this.fn = fn;
        this.args = args;
        this.parents = new Set();
        this.childValues = new Map();
        // When this Entry has children that are dirty, this property becomes
        // a Set containing other Entry objects, borrowed from emptySetPool.
        // When the set becomes empty, it gets recycled back to emptySetPool.
        this.dirtyChildren = null;
        this.dirty = true;
        this.recomputing = false;
        this.value = [];
        ++Entry.count;
    }
    // This is the most important method of the Entry API, because it
    // determines whether the cached this.value can be returned immediately,
    // or must be recomputed. The overall performance of the caching system
    // depends on the truth of the following observations: (1) this.dirty is
    // usually false, (2) this.dirtyChildren is usually null/empty, and thus
    // (3) valueGet(this.value) is usually returned without recomputation.
    Entry.prototype.recompute = function () {
        assert(!this.recomputing, "already recomputing");
        if (!rememberParent(this) && maybeReportOrphan(this)) {
            // The recipient of the entry.reportOrphan callback decided to dispose
            // of this orphan entry by calling entry.dispose(), so we don't need to
            // (and should not) proceed with the recomputation.
            return void 0;
        }
        return mightBeDirty(this)
            ? reallyRecompute(this)
            : valueGet(this.value);
    };
    Entry.prototype.setDirty = function () {
        if (this.dirty)
            return;
        this.dirty = true;
        this.value.length = 0;
        reportDirty(this);
        // We can go ahead and unsubscribe here, since any further dirty
        // notifications we receive will be redundant, and unsubscribing may
        // free up some resources, e.g. file watchers.
        maybeUnsubscribe(this);
    };
    Entry.prototype.dispose = function () {
        var _this = this;
        forgetChildren(this).forEach(maybeReportOrphan);
        maybeUnsubscribe(this);
        // Because this entry has been kicked out of the cache (in index.js),
        // we've lost the ability to find out if/when this entry becomes dirty,
        // whether that happens through a subscription, because of a direct call
        // to entry.setDirty(), or because one of its children becomes dirty.
        // Because of this loss of future information, we have to assume the
        // worst (that this entry might have become dirty very soon), so we must
        // immediately mark this entry's parents as dirty. Normally we could
        // just call entry.setDirty() rather than calling parent.setDirty() for
        // each parent, but that would leave this entry in parent.childValues
        // and parent.dirtyChildren, which would prevent the child from being
        // truly forgotten.
        this.parents.forEach(function (parent) {
            parent.setDirty();
            forgetChild(parent, _this);
        });
    };
    Entry.count = 0;
    return Entry;
}());
function rememberParent(child) {
    var parent = parentEntrySlot.getValue();
    if (parent) {
        child.parents.add(parent);
        if (!parent.childValues.has(child)) {
            parent.childValues.set(child, []);
        }
        if (mightBeDirty(child)) {
            reportDirtyChild(parent, child);
        }
        else {
            reportCleanChild(parent, child);
        }
        return parent;
    }
}
function reallyRecompute(entry) {
    // Since this recomputation is likely to re-remember some of this
    // entry's children, we forget our children here but do not call
    // maybeReportOrphan until after the recomputation finishes.
    var originalChildren = forgetChildren(entry);
    // Set entry as the parent entry while calling recomputeNewValue(entry).
    parentEntrySlot.withValue(entry, recomputeNewValue, [entry]);
    if (maybeSubscribe(entry)) {
        // If we successfully recomputed entry.value and did not fail to
        // (re)subscribe, then this Entry is no longer explicitly dirty.
        setClean(entry);
    }
    // Now that we've had a chance to re-remember any children that were
    // involved in the recomputation, we can safely report any orphan
    // children that remain.
    originalChildren.forEach(maybeReportOrphan);
    return valueGet(entry.value);
}
function recomputeNewValue(entry) {
    entry.recomputing = true;
    // Set entry.value as unknown.
    entry.value.length = 0;
    try {
        // If entry.fn succeeds, entry.value will become a normal Value.
        entry.value[0] = entry.fn.apply(null, entry.args);
    }
    catch (e) {
        // If entry.fn throws, entry.value will become exceptional.
        entry.value[1] = e;
    }
    // Either way, this line is always reached.
    entry.recomputing = false;
}
function mightBeDirty(entry) {
    return entry.dirty || !!(entry.dirtyChildren && entry.dirtyChildren.size);
}
function setClean(entry) {
    entry.dirty = false;
    if (mightBeDirty(entry)) {
        // This Entry may still have dirty children, in which case we can't
        // let our parents know we're clean just yet.
        return;
    }
    reportClean(entry);
}
function reportDirty(child) {
    child.parents.forEach(function (parent) { return reportDirtyChild(parent, child); });
}
function reportClean(child) {
    child.parents.forEach(function (parent) { return reportCleanChild(parent, child); });
}
// Let a parent Entry know that one of its children may be dirty.
function reportDirtyChild(parent, child) {
    // Must have called rememberParent(child) before calling
    // reportDirtyChild(parent, child).
    assert(parent.childValues.has(child));
    assert(mightBeDirty(child));
    if (!parent.dirtyChildren) {
        parent.dirtyChildren = emptySetPool.pop() || new Set;
    }
    else if (parent.dirtyChildren.has(child)) {
        // If we already know this child is dirty, then we must have already
        // informed our own parents that we are dirty, so we can terminate
        // the recursion early.
        return;
    }
    parent.dirtyChildren.add(child);
    reportDirty(parent);
}
// Let a parent Entry know that one of its children is no longer dirty.
function reportCleanChild(parent, child) {
    // Must have called rememberChild(child) before calling
    // reportCleanChild(parent, child).
    assert(parent.childValues.has(child));
    assert(!mightBeDirty(child));
    var childValue = parent.childValues.get(child);
    if (childValue.length === 0) {
        parent.childValues.set(child, valueCopy(child.value));
    }
    else if (!valueIs(childValue, child.value)) {
        parent.setDirty();
    }
    removeDirtyChild(parent, child);
    if (mightBeDirty(parent)) {
        return;
    }
    reportClean(parent);
}
function removeDirtyChild(parent, child) {
    var dc = parent.dirtyChildren;
    if (dc) {
        dc.delete(child);
        if (dc.size === 0) {
            if (emptySetPool.length < POOL_TARGET_SIZE) {
                emptySetPool.push(dc);
            }
            parent.dirtyChildren = null;
        }
    }
}
// If the given entry has a reportOrphan method, and no remaining parents,
// call entry.reportOrphan and return true iff it returns true. The
// reportOrphan function should return true to indicate entry.dispose()
// has been called, and the entry has been removed from any other caches
// (see index.js for the only current example).
function maybeReportOrphan(entry) {
    return entry.parents.size === 0 &&
        typeof entry.reportOrphan === "function" &&
        entry.reportOrphan() === true;
}
// Removes all children from this entry and returns an array of the
// removed children.
function forgetChildren(parent) {
    var children = reusableEmptyArray;
    if (parent.childValues.size > 0) {
        children = [];
        parent.childValues.forEach(function (_value, child) {
            forgetChild(parent, child);
            children.push(child);
        });
    }
    // After we forget all our children, this.dirtyChildren must be empty
    // and therefore must have been reset to null.
    assert(parent.dirtyChildren === null);
    return children;
}
function forgetChild(parent, child) {
    child.parents.delete(parent);
    parent.childValues.delete(child);
    removeDirtyChild(parent, child);
}
function maybeSubscribe(entry) {
    if (typeof entry.subscribe === "function") {
        try {
            maybeUnsubscribe(entry); // Prevent double subscriptions.
            entry.unsubscribe = entry.subscribe.apply(null, entry.args);
        }
        catch (e) {
            // If this Entry has a subscribe function and it threw an exception
            // (or an unsubscribe function it previously returned now throws),
            // return false to indicate that we were not able to subscribe (or
            // unsubscribe), and this Entry should remain dirty.
            entry.setDirty();
            return false;
        }
    }
    // Returning true indicates either that there was no entry.subscribe
    // function or that it succeeded.
    return true;
}
function maybeUnsubscribe(entry) {
    var unsubscribe = entry.unsubscribe;
    if (typeof unsubscribe === "function") {
        entry.unsubscribe = void 0;
        unsubscribe();
    }
}

// A trie data structure that holds object keys weakly, yet can also hold
// non-object keys, unlike the native `WeakMap`.
var KeyTrie = /** @class */ (function () {
    function KeyTrie(weakness) {
        this.weakness = weakness;
    }
    KeyTrie.prototype.lookup = function () {
        var array = [];
        for (var _i = 0; _i < arguments.length; _i++) {
            array[_i] = arguments[_i];
        }
        return this.lookupArray(array);
    };
    KeyTrie.prototype.lookupArray = function (array) {
        var node = this;
        array.forEach(function (key) { return node = node.getChildTrie(key); });
        return node.data || (node.data = Object.create(null));
    };
    KeyTrie.prototype.getChildTrie = function (key) {
        var map = this.weakness && isObjRef(key)
            ? this.weak || (this.weak = new WeakMap())
            : this.strong || (this.strong = new Map());
        var child = map.get(key);
        if (!child)
            map.set(key, child = new KeyTrie(this.weakness));
        return child;
    };
    return KeyTrie;
}());
function isObjRef(value) {
    switch (typeof value) {
        case "object":
            if (value === null)
                break;
        // Fall through to return true...
        case "function":
            return true;
    }
    return false;
}

// The defaultMakeCacheKey function is remarkably powerful, because it gives
// a unique object for any shallow-identical list of arguments. If you need
// to implement a custom makeCacheKey function, you may find it helpful to
// delegate the final work to defaultMakeCacheKey, which is why we export it
// here. However, you may want to avoid defaultMakeCacheKey if your runtime
// does not support WeakMap, or you have the ability to return a string key.
// In those cases, just write your own custom makeCacheKey functions.
var keyTrie = new KeyTrie(typeof WeakMap === "function");
function defaultMakeCacheKey() {
    var args = [];
    for (var _i = 0; _i < arguments.length; _i++) {
        args[_i] = arguments[_i];
    }
    return keyTrie.lookupArray(args);
}
var caches = new Set();
function wrap(originalFunction, options) {
    if (options === void 0) { options = Object.create(null); }
    var cache = new Cache(options.max || Math.pow(2, 16), function (entry) { return entry.dispose(); });
    var disposable = !!options.disposable;
    var makeCacheKey = options.makeCacheKey || defaultMakeCacheKey;
    function optimistic() {
        if (disposable && !parentEntrySlot.hasValue()) {
            // If there's no current parent computation, and this wrapped
            // function is disposable (meaning we don't care about entry.value,
            // just dependency tracking), then we can short-cut everything else
            // in this function, because entry.recompute() is going to recycle
            // the entry object without recomputing anything, anyway.
            return void 0;
        }
        var key = makeCacheKey.apply(null, arguments);
        if (key === void 0) {
            return originalFunction.apply(null, arguments);
        }
        var args = Array.prototype.slice.call(arguments);
        var entry = cache.get(key);
        if (entry) {
            entry.args = args;
        }
        else {
            entry = new Entry(originalFunction, args);
            cache.set(key, entry);
            entry.subscribe = options.subscribe;
            if (disposable) {
                entry.reportOrphan = function () { return cache.delete(key); };
            }
        }
        var value = entry.recompute();
        // Move this entry to the front of the least-recently used queue,
        // since we just finished computing its value.
        cache.set(key, entry);
        caches.add(cache);
        // Clean up any excess entries in the cache, but only if there is no
        // active parent entry, meaning we're not in the middle of a larger
        // computation that might be flummoxed by the cleaning.
        if (!parentEntrySlot.hasValue()) {
            caches.forEach(function (cache) { return cache.clean(); });
            caches.clear();
        }
        // If options.disposable is truthy, the caller of wrap is telling us
        // they don't care about the result of entry.recompute(), so we should
        // avoid returning the value, so it won't be accidentally used.
        return disposable ? void 0 : value;
    }
    optimistic.dirty = function () {
        var key = makeCacheKey.apply(null, arguments);
        var child = key !== void 0 && cache.get(key);
        if (child) {
            child.setDirty();
        }
    };
    return optimistic;
}

export { KeyTrie, defaultMakeCacheKey, wrap };
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